Every match adds RP
Placement points plus 10 RP for every player you kill. A win with five kills in a full lobby is worth 150 RP.
Every match adds ranked points (RP) to your season. Place high, take fights, and grind from Iron Cub to Apex Bear.

Placement points plus 10 RP for every player you kill. A win with five kills in a full lobby is worth 150 RP.
Your season RP is everything you earned this season. A bad game adds little, but it never takes points away - the climb is a real grind.
Placement points scale with how full the lobby was: a win among 60 or more players gets all of them, a near-empty match only a few. Bots count a quarter and give 2 RP a kill.
Each rank has five divisions, V up to I. The higher you climb, the more your badge glows - in the lobby, on your career page and in the kill feed.

Raw iron and a calm stare. Everybody starts here - the bear has not woken up yet.

Aged bronze with a spiked rim. You land with a plan and leave with loot.

Polished silver, first wings. Top-ten finishes are starting to be a habit.

Gold plate and a roar. Lobbies notice when you are still alive in the last circles.

Platinum with ice-blue claw marks. Wins are no longer luck.

Gold, violet wings and a crowned crest. The top of the food chain - open-ended, in steps of 1,000 RP.
The podium is worth the most. Top-ten finishes still pay well, and outside the top fifty placement gives nothing - kills are what count there. Every player you kill adds 10 RP, up to 10 kills a match.
Placement points are for a full lobby (60+ players). In a smaller lobby they shrink with the player count - bots count a quarter - so wins in near-empty matches cannot be farmed.
| Placement | RP (full lobby) |
|---|---|
| 1st - winner | 100 |
| 2nd | 80 |
| 3rd | 70 |
| 4th - 5th | 55 |
| 6th - 10th | 40 |
| 11th - 20th | 20 |
| 21st - 50th | 5 |
| 51st and below | 0 |
| Each player kill | +10 |
| Each bot kill | +2 |
Same formulas as the game. Drag your season RP or enter a match result to see where it lands you.